Re: Why are no developers completing/maintaining native Gtk+ for OS X?



On Nov 9, 2009, at 7:10 PM, Jack Skellington wrote:
Hello All

I'm currently in charge of the development of a cross-platform OpenGL
app which uses GTk+ for it's interface.
The app runs on both *nix/X.org and win32 but when I started looking
into OS X I found that the Quartz OS X version of Gtk+ is neither
complete nor being actively developed.
No, it is not fully complete, but getting close.  Recently, I have  
been working on reviewing outstanding patches, fixing up the last few  
kinks remaining after the transition to client side windows and  
implemented proper and complete multi monitor support.  I do have  
plans on how to continue my work on the backend.  Development of the  
Mac port is actually pretty active.  I only have very ample spare time  
to work on this and I do not get paid for this at all.  Saying that  
the OS X port is not being actively developed is actually close to  
insulting to me; I have been trying my best to pick it up after the  
previous maintainer stopped working on it.
Also if a native Gtk+ OS X framework were available people who are
maintaining Gtk+ apps would have the option to extend their user base
to OS X quite quickly.
The basics for this have been worked out in the past and are available  
for everybody to pick up.  John Ralls & co have been doing a good job  
at making GTK+ easy to build and looking into scripts for simplifying  
the creation of application bundles for GTK+ applications and a  
framework.


-kris.



[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]